Gaming

A 234-post collection

Evil Overlord -- Session 8

By Matthew Hunter |  Mar 2, 2017  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

The 8th full game session. Dean (Thic Duc), Larry (Michael), and new player Matt (character name to be determined).

As we left the party, a number of them had fallen victim to a gas cloud released from the chest in the wizard’s cabin. Due to player absences, characters without players were declared victims of the cloud and would wake up when their players return.

Discussing their options, the party decided to do their best to clear the rest of the ship before the shore party returned. First up was the hold, from which loud banging noises could be heard. Interrogation of the remaining crew revealed that there were additional people on the ship, but not in the hold immediately below where they had been captured.

Evil Overlord -- Session 7

By Matthew Hunter |  Feb 16, 2017  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

The 7th full game session. Dean (Thic Duc), Larry (Michael), Todd (Phil), and new player Jennifer (Garmanarnar).

As we left the party, they were spending the night at the Fish Tail Inn, having sent to Rookroost for reinforcements and rooted out the rest of the enemy forces from the cave system. The town council met them at the inn the next morning, eager to hear their explanation for the death of Ned and Ed, the missing horse and cart, and whatever else had gone wrong. The council also came bearing rewards for the party’s work in resolving the mystery of the haunted manor, and requested that the party retrieve the bodies and effects of Ned and Ed, to be returned to their families. (Kriselle’s reward will be provided when she returns from Rookroost, where she has been seeking a bulk buyer for silk and brandy).

Evil Overlord -- Session 6

By Matthew Hunter |  Feb 2, 2017  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

The 6th full game session. Dean (Thic Duc), Larry (Michael), and Todd (Phil).

As we left the party, they were preparing to spend the night in the basement, with Ned and Ed trading off watching for signals from the ship, and the secret door leading to the unexplored cave system blocked off by a bed. Just as Ned and Ed were complaining that they didn’t want to be left alone in the house until the whole place was explored and declared safe, the party noticed someone – or something – trying to open the secret door from the other side. Thanks to the bed barricade, the attempts to open the door failed. The party promptly sat on the bed in front of the cracked door and discussed their plans to ambush the presumed attackers in a normal tone of voice.

Evil Overlord -- Session 5

By Matthew Hunter |  Jan 19, 2017  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

The 5th full game session. Dean (Thic Duc), Larry (Michael), and Todd (Phil).

As we left the party, they were preparing to camp in the forest overnight, but they quickly thought better of that idea and chose to return to town instead. They set off down the road, in the dark of night, with naught but a bullseye lantern for light… and were promptly ambushed by bandits.

Evil Overlord -- Session 4

By Matthew Hunter |  Jan 5, 2017  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

The fourth full game session. Dean (Thic Duc), Mary (Kriselle), Larry (Michael), and Todd (Phil).

As we left the party, Daphne had just been rescued, and most of the party was still recovering from the wounds suffered at the teeth of the giant weasel. Thic Duc, as the only hale and whole member of the party, drove the Mystery Machine back to Saltmarsh, where the local healer tended wounds and restored vigor.

Evil Overlord -- Session 3

By Matthew Hunter |  Dec 15, 2016  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

Previously… The third full game session. Dean (Thic Duc), Mary (Kriselle), Larry (Michael), and Todd (Phil).

The adventure resumes where the last session left off. The party has finished their lunch while waiting for the monk to regain consciousness. After an hour or so, he did, and the party reentered the manor, resuming their explorations towards the back area of the first floor. The first room appeared to be a dining room, and was completely empty. The final set of rooms on the first floor consisted of a kitchen and a scullery, both in generally poor condition. The kitchen had a staircase leading up, and the scullery had a staircase leading down. The kitchen staircase was in poor shape and missing several of the steps.

Evil Overlord -- Session 2

By Matthew Hunter |  Dec 1, 2016  | eviloverlord, gaming

S1: Sinister Secret of Saltmarsh

The second full game session. Dean (Thick Duck), Mary (Kriselle), Larry (Michael), Karl (Burgess), Todd (Phil), and Patrick. Todd is a new player, with a magic-user.

Initial discussion centered on exploring the mysterious lights and sounds in the manor near Saltmarsh. However, there was some unfinished business to sort out first..

In Dunwitch, a ranger and a magic-user noticed a raving madman standing upon one of the stones at the Holy Day Inn. He was claiming to “know The General’s Secret!” and knew how to defeat him. He claimed the General is a werewolf who steals children every full moon, bakes them into pies, and eats the pies. They approached him and asked for details, which he provided at incoherent and substantial length before being dragged away by Juliet. (In the meantime the plague treatment arrived and was given to Grog without incident; the three retiring characters remain in Dunwitch).

Evil Overlord -- Session 1

By Matthew Hunter |  Nov 17, 2016  | eviloverlord, gaming

The first full game session. Dean (Thic Duc), Mary (Kriselle), Doug (Thorbald), Larry (Fafhrd), and Karl (Burgess).

We left the initial group of six people investigating the Sage’s Tower. With one of the players missing, three party members remained just outside the bottom of the staircase, cowering in fear and inexperience… Fafhrd and the Mouser advanced boldly to the right, encountering two doors. One led to a room filled with animals, most of them in cages, but several giant rats and several bat-like creatures turn and rush the party in a frenzied mob.

Evil Overlord -- Session 0

By Matthew Hunter |  Nov 3, 2016  | eviloverlord, gaming

After a routine trip to Rookroost, Tom o’ the Seven Sevens puts out the word to all residents of Dunwitch. Trouble is afoot, he says. The realm needs those of strong arm, quick mind, dextrous fingers. More than that, the realm needs men of good heart and a thirst for adventure.

(“What about ale?” “Aye, that too, but adventure first!”)

All men and women nearing adulthood but not yet settled in their lives, or yearning for something more, and especially anyone who is feeling the call of destiny or who has ever been the subject of a prophecy, are requested to gather in the tavern for an announcement that will have a profound impact on their lives, the lives of all their friends, and even the lives of their livestock and pets.

Evil Overlord -- Pyrzival

By Matthew Hunter |  Nov 3, 2016  | eviloverlord, gaming

Pyrzival

Pyrzival (A gnome fighter played by Brian) in the Evil Overlord campaign

Pyrzival was born to two tutors to the royal household in the Great Kingdom. When he was young his parents took employment with the King of Nyrond to tutor his children. Pyrzival seemed destined to be a tutor to noble children as well, as he soaked up not only how to teach but also the information they were teaching – that of science, engineering, mathematics, and astronomy. One year, when he was just a very young adult, he was sent to the County of Urnst to scout out potential employment, and his group was attacked by a large group of Orcs. Several weeks later, he was rescued by the human paladin by the name of Lord Tiberium Else, the first of his name. Grateful to be rescued, he accepted an offer to tutor the Lords children and stay on at his manor. Determined not to be helpless in the face of violence, he decided to take advantage of being in the service of a Paladin with martial followers, and studied weapons with the master of arms. Years later, the old lord died and his son (already married), inherited and they had children. Pyrzival stayed on to tutor their children.

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